#ifndef __OBS_IMPLEMENTATION___FOR_ENTITY
#define __OBS_IMPLEMENTATION___FOR_ENTITY

#include "Observer/ObsImp.h"
#include "Scene/SceneIf.h"

//
//	Observer on entity
class ObsImpS : public ObsImp
{
public:
	ObsImpS();
	virtual	~ObsImpS();

	//
	//	set gene host
	//
	virtual bool setHost(IGeneHost* pHost);


protected:
	IScene*	m_wpHost;
};


#endif
